


The voiceover volume slider controls how quickly loudly the voice lines play during the game. The value is selected with a slider with left side resulting in lower volume, and the volume increasing gradually when sliding to the right. The music volume slider controls how quickly loudly the music plays during the game. The value is selected with a slider with left side resulting in slower movement, and the speed increasing gradually when sliding to the right. The mouse sensitivity slider controls how quickly Diogenes swings his hammer when the mouse is moved. The subtitles toggle controls whether the voice lines are subtitled or not.

The use trackpad tuning toggle reduces the mouse sensitivity by a fixed amount when toggled on. The show mouse cursor toggle controls whether the indicator for the mouse position is drawn around the head of Diogenes' hammer or not. The Motion Blur toggle controls whether the image will become blurred when it is moving at high speeds.

The Vsync toggle controls whether the frame rate of the game is synchronised with the selected refresh rate in the resolution selector, potentially reducing image tearing when toggled on.
#Getting over it with bennett foddy wikipedia full#
The fullscreen toggle controls whether the game is ran in full screen or in a window. The quality selector determines the general level of detail of the graphics. Unlike the rest of the settings, the selection must be applied by clicking the apply button before it takes effect. If you left the game thinking it was too difficult, try it again because it’s worth it.The resolution selector affects how many pixels are shown on the screen at a time, and how often they're redrawn.ĭepending on the monitor that the game is played on, some of the following options are selectable: I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. As time went on I kept getting wins and my pot kept getting more shiny. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. But, as time went on I kept beating it and falling then climbing back up and beating it again. This was both great and agonizing as the parts of the game that I despised were back to haunt me. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. When it comes to negatives… I honestly wouldn’t change a single thing about it. In fact, I will go as far as to say that this is one of the greatest experiences that I’ve ever had playing a video game. This maybe an homage to another game (similar in gameplay) called “Sexy Climbing”, but Bennett Foddy has put together something with his own original spin and artistic liberties that makes this game differ from it enough. What each section of the game that seemed like an impossible jump or climb, later became just another bump in the road on my journey, because I’ve seen what failure looked and felt like from that before. Every time that I fell from high up, sure I lost plenty of my progress, but I got faster at observing and adapting to my surroundings that it didn’t take me too long to get back to where I originally was. “Getting Over It” is not just a difficult game to play, but a testament for a player to learn that failure is okay. It is rare for me to come across a game that is excruciatingly challenging, but has a reason for being.
